Higher Dimensional | |||||||
A discussion of rotation, levitation, wheels, and bodies of water. Classification of "rotatopes" (cubes, spheres, and cylinders), and a Java applet to visualize projections and intersections of the shapes. Includes book reviews, a glossary, links, and a forum. |
Introduction to the hypercube, hyper-torus, and approximation to the hypersphere. Page includes mpeg movie clips to illustration the various objects. |
Tutorial which aims to give readers an understanding of the fourth dimension by having them use a java applet to rotate a cube and a hypercube to see multiple views of the shapes at once. |
Mathematical and computer programming oriented approach. Discusses wireframe rendering and ray-tracing. |
A short introduction to the fourth dimension, plus a hypercube java applet game. |
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