|
|
|
|
Welcome Guest! Login/Join |
 The Rebel Chess Program - http://members.home.nl/matador/chess.htm Information about the Rebel chess program. Also includes a section on chess programming and theory. |
 Programming Topics - http://www.seanet.com/~brucemo/topics/topics.htm A series of essays on computer chess topics written by Bruce Moreland. |
 OnJava.com Article on BitBoards - http://www.onjava.com/pub/a/onjava/2005/02/02/bitsets.html Article about bitboards implemented in Java. |
 TalkChess - http://www.talkchess.com Popular message board discussing anything and everything relating to Computer Chess Programming. Registration required. |
 Introduction to Chess Programming - http://www.aihorizon.com/essays/chessai/intro_print.htm Short and brief introduction to Chess programming, providing basic methods of how computers play chess. |
 Chessopolis: Computer Chess - http://www.chessopolis.com/cchess.htm 45 links to information on computer chess programming (bottom section of this web page) |
 Robert Hyatt's Home Page - http://www.cis.uab.edu/info/faculty/hyatt/pubs.html High quality chess programming papers from the inventor of rotated bitboards and the author of Crafty, a popular open source chess engine. |
 14.3 Computer Chess - http://www.npac.syr.edu/copywrite/pcw/node341.html A chapter from a book on programming chess, emphasizing parallel processing. |
 Geko Chess Engine - http://www.geocities.com/gekochess/ Chess engine for Winboard and Windows. Delphi source code is available and also includes a link page with chess programming documents. |
 Tim Mann's Chess Pages - http://www.tim-mann.org/chess.html Tim Mann's chess pages, author of XBoard and WinBoard user interfaces. |
 GameDev.net -- Chess Programming Part I: Getting Started - http://www.gamedev.net/reference/programming/features/chess1/ The first article in a six-part series about programming computers to play chess, and by extension other similar strategy games of perfect information. |
 The Anatomy of Chess Programs - http://www.cs.ualberta.ca/~tony/ICCA/anatomy.html An introduction to how computers play chess. |
 International Computer Games Association - http://www.cs.unimaas.nl/icga/ Promotes computer chess programming, holds competitions with "computer" players, and publishes a quarterly journal. |
 Computer Chess Programming Theory - http://www.frayn.net/beowulf/theory.html Great site for programmers, contains quality information on various programming topics. |
 The Beowulf Chess Engine Homepage - http://www.frayn.net/beowulf/index.html Beowulf Chess Engine was used in the world-record holding ChessBrain project. The instructive source code for the engine is open and free to download. |
 Computer Chess Programming - http://chess.verhelst.org/ Page of chess programming links and documents. Also contains links to other turn-based game programming. |
 Computer chess / GNU chess, chess programming - http://users.telenet.be/artificialintelligence/chess/gnuchess.html GNUChess programming with GNU versions for Atari, Mac, Windows, Unix. Also contains other games that are using chess programming techniques. Java, C, C++ source code included for all games. |
 Aristarch - http://www.zipproth.de/chess/ Offers downloads of the free gaming engine. |
 ChessPatterns - http://www.chesspatterns.com/ Categorized links to chess programming resources, SSDF (Swedish Chess Computer Association) rating list. |
 Chess Tree Search - http://www.xs4all.nl/~verhelst/chess/search.html Chess Tree Search - More useful information regarding chess programming methods. |