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National conference held at MIT in 2000. Full transcripts of sessions on games as interactive storytelling, aesthetics, and game design. |
Magelis, Angoulême, France.The Conference encompasses all topics related to computer games design and development. |
London, UK. 27-28 November 2002. Third International Conference on Intelligent Games and Simulation. Announcement and call for papers. |
Manchester, England. 5-7 July 2002. Abstracts and programme available. |
This second annual gathering investigating not just why serious games are important, but how to develop games for non-entertainment purposes. |
A list of conferences and events of interest to game researchers and developers. Linked, annotated and chronologically ordered. |
Tampere, Finland. Aesthetic, narrative and structural issues as well as bridging academia and industry. Programme and general conference information. |
Computational Semiotics for Games and New Media: explores how semiotics can be used in creating and analysing games and new media. |
Edmonton, Canada. 25-27 July 2002. International conference with emphasis on research and development in use of artificial intelligence in games. |
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