Research Projects |
The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation. |
Learn more about the HPIVC and our IPT system also called CAVE. |
Carlos Calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a VE. |
Investigating the use of virtual reality to teach social skills to people with Autistic Spectrum disorders. |
Centre for Virtual Environments at the University of Salford, specialising in Collaborative Virtual Environments and Artificial Intelligence |
A Virtual Reality device designed by the Laboratory for the Construction of Experimental Situations. |
Researches and provides education in modeling, virtual environments and simulation. |
A virtual-environment interface to Scanned-Probe Microscopes. |
Explores the strengths and limits of virtual reality (sensory immersion, 3-D representation) as a medium for science education at GMU. |
Long-running project, whose goal is to allow viewers to experience architectural models in a simulated fashion. |
6D pose estimation for humans and devices. |
Research in revolutionary hardware architecture for 3D graphics. |
Projects on collision detection, solid modeling, visibility culling, and simplification. |
Includes an on-line database of literature and links relevant to the study of cybersickness. |
Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment technology to study numerous aspects of human behavior. |
This paper describes the VRML implementation of the V.E.S.L. and examines a number of advanced applications in the field of shared virtual worlds. |
A simple implementation of motion capture using a single video camera. Project report and source code available. |
An academic resource site on virtual reality, telepresence and advanced media. |
Real time optical headtracking technology for virtual reality, military and cockpit applications. |
BUILD-IT is a graspable interface for virtual environments based on real bricks. |
Specialized research fields include presence in virtual environments, three-dimensional multimodal interaction, and software engineering for virtual reality systems. |
This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems. |
Focus on the development of virtual training environments to enhance human performance, with an emphasis on applications for physically challenged persons and the blind. |
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