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 MIDAS Digital Audio System - http://www.s2.org/midas/ MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE . MIDAS is free for non-commercial usage. |
 RAD Gametools - http://www.smacker.com/ Develops game software technologies which are licensed by primarily by video game companies. |
 IsoEngine - http://soft.firstproductions.com/isoengine/ A Visual Basic/C++/.NET isometric/2d game engine. [Commercial] |
 HGE: Haaf's Game Engine - http://hge.relishgames.com/ A C/C++ library for creating hardware accelerated 2D games for Microsoft Windows. It provides minimal yet fully functional and flexible set of routines for handling graphics, sound and input. [Shareware] |
 GapiDraw - http://www.gapidraw.com/ A complete toolkit to create games for handheld devices. [Free for non-commercial use] |
 Clean Game Library - http://cleangl.sourceforge.net/ Full development system for 2D games (arcade, side scrollers, platform games), using the functional language Clean. |
 Object oriented Simple Directmedia Layer - http://osdl.sourceforge.net OSDL, a free portable high-level open-source library for multimedia and game programming. |
 Regimental Command - http://regcom.sourceforge.net/ A generic armored combat system. |
 Titan - http://titan.sourceforge.net/ A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes. |
 Jet3D - http://jetpp.sourceforge.net/ A (commercial) free and open source realtime 3D graphics engine and SDK. |
 The Yake Engine - http://www.yake.org/ A small, flexible, cross-platform game engine / application framework multi licensed under the LGPL and custom licenses. |
 DimensioneX Multiplayer Adventure Development Kit - http://www.dimensionex.net/en/ Offers a freeware Java software capable of building and running multiplayer adventure games, playable with any browser. Several multiplayer games are available for free as a demo. |
 3Impact - http://www.3impact.com/ Impact, modelling and car library for games. Includes screenshots and downloads of demos. [Commercial] |
 Betatron - http://www.geocities.com/SiliconValley/Horizon/8630/ For the creation of 2D-platform and action-arcade games in C++ for the DJGPP v2.0 compiler. [Open Source] |
 ClanLib - http://www.clanlib.org/ A multi-platform game development library. Currently is works on Linux and Win32. [Open source, LGPL] |
 RakNet - http://www.rakkarsoft.com/ A game orientated networking API that is a wrapper for Berkely Sockets on Windows, Linux, and Unix. [Commercial] |
 PathLib - http://pathlib.hildebrand.cz/pathlib.html Pathfinding library for games, optimal paths through maps, timing objects and their movements through maps. Sample application available. |
 Golden T Game Engine - http://www.goldenstudios.or.id/products/GTGE/ A Java library for creating 2D games. [Freeware] |
 VgaGames - http://www.vgagames.de/index_en.html A free library for programming vga games (320x200 pixels with 256 colors) for Linux and FreeBSD in C. [Open source, GPL] |
 The Grand Unified Toolkit (GUT) - http://gut.berlios.de/ A cross-platform C++ API for the development of games and other forms of interactive media. It is available for the BeOS, Linux/X, and Win32 platforms. |