Virtual Unrealities - http://www.mimetics.com/ Examples of real-time 3D interactive installations: Biotica, an immersive experience of A-Life; Neural Net Starfish, gesturally responsive work in the Mind Zone of the Millennium Dome.
The GenBebop Project - http://helios.hampshire.edu/~lasCCS/genbebop.html A project using genetic programming to produce interactive jazz programs.
Mitchell Whitelaw - http://creative.canberra.edu.au/mitchell/ Critical, theoretical and historical writing on a-life art.
Kandid - http://kandid.sourceforge.net/ A genetic art project to evolve graphics. New forms can be found using genetic algorithms. There is no fitness function included: the user decides which images are interesting.
Karl Sims - http://www.biota.org/ksims/ A retrospective gallery with links and interviews.
Emergent Systems: Kenneth E. Rinaldo - http://www.ylem.org/artists/krinaldo/index.html A site of artificial life electronic sculpture that looks to the confluence of the biological and technological.
SBART - http://www.intlab.soka.ac.jp/~unemi/sbart/ An image breeding program using artificial selection to evolve images similar to Karl Sims.
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